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Super meat boy forever platforms
Super meat boy forever platforms














#Super meat boy forever platforms code#

So, at GDC 2011 in my hotel room, I took my laptop which had the original Super Meat Boy code on it, created a special version of the meat boy character that would always run and could change directions by jumping off walls. I wanted to see if I could make a Meat Boy game that felt like Meat Boy that only used one button. That was also shortly after Super Meat Boy launched and people really wanted an iOS/Android version, but in its then current state there was no way it would work but I kept thinking about it. At one point I called the App Store the Tiger Handheld of this generation because I felt the experience that companies (mainly larger companies) were putting out were not great representations of the IPs they represented… much like the Tiger Handheld games of the 90s. You had stuff like Sonic and Mega Man that weren’t at all designed for the platform being put up there as is, with bad on-screen controls, just because the IP holders wanted to make a buck. Around that time the App Store was exploding with really bad ports of classic games. The game started as a challenge to myself in 2011. Can you talk us through that mid-development change, and what brought it about? Super Meat Boy Forever went through a long development cycle, starting off as a mobile port of the original and then morphing into something completely different as a full-fledged sequel. So, at GDC 2011 in my hotel room, I took my laptop which had the original Super Meat Boy code on it, created a special version of the meat boy character that would always run and could change directions by jumping off walls." "I wanted to see if I could make a Meat Boy game that felt like Meat Boy that only used one button. You can read our conversation with the game’s designer and Super Meat Boy co-creator Tommy Refenes below. With more than a few rather major changes, it’s taking some interesting risks, and to learn more about them and the game’s development, we recently reached out to the people behind it. The road to its successor has been a long and winding one, but Super Meat Boy Forever is finally here.

super meat boy forever platforms

With the perfect blend of challenge, charm, addictive design, and tightly crafted levels, Super Meat Boy was instantly recognized as a platformer for the ages. Back when the indie gaming boom was in its infancy, Team Meat’s Super Meat Boy was one of the first games to show the industry just what a small yet talented team could achieve with the right vision.














Super meat boy forever platforms